Friday, March 11, 2011

More Minis

This week's theme at the Home Brew seems to be about minis, so here are a couple that I recently painted. The first one was given to me by my players to celebrate or first whole year of campaigning. It's from Otherworld Miniatures and needs no introduction...

I like to have a mini for the main 'villain(s)' in the campaign and if you've been following along, I introduce you to Zenopus!

Believe it or not, I've never painted a dragon mini so this is the first. It's an actual lead mini that I picked up at a yard sale (along with about 50 other minis for $5).


And here are some men at arms....

Tuesday, March 8, 2011

Behind the Screen Part 4: Miniatures

Continuing my behind the screen series on what I use for gaming at my table. The first 3 parts are linked at the bottom of this post.

I've talked about the pros and cons of using minis in your game session here and here. In a classic style game they're not really needed as the combats tend to be loose and fast. In fact, in our sessions we've gotten through some pretty mass combats without the aid of miniatures.

Still, there's something alluring about having minis a part of your play. Even if you don't actually use them, to have a tiny representation of your character that you spent time painting is part of the pleasure of the game.

I've tried to bring minis into the game off and on but they just haven't stuck. As a DM though, using minis on the tabletop does help when there is a lot of players (in our case 8) and folks are exploring rooms, heading off into different directions and battling hoards of grim crypt crawlers.

So I've come up with a couple of solutions.

So to save time on painting some minis such as hirelings, I go with a dry brushed silver over black. It gives the details some definition as well as makes the fully painted PC minis stand out more. Plus I think these look classy like chess pieces ("Mongo only pawn in game of life").
I picked up these guys with about 50 other minis for $5 at a yard sale!

Another problem with minis is that, as a DM, you usually have to supply all the monsters. That means there could be hundreds of possible creatures to choose from with multiple instances of these creatures; 20 orcs, 50 goblins, etc. I like to keep the game as inexpensive as possible and it occurred to me that minis are just simple representations of what is happening on the table top in just a brief moment of game time so why 'invest' a lot of time and money into buying and painting monster minis?

Moving on to the hoards of monsters and other creepy crawlies, I tried to use paper minis and you can find a bunch online but the issue with those is storage and durability. They tend to get...crushed.

I like the concept of tokens. They're compact and durable. You can place them on the table quickly and they're still abstract enough to not distract from the role-playing at the table. But I wanted to spice up my tokens a bit with an old school feel.

So I picked up some 1 inch wooden discs online, bought a 1 inch hold punch at a craft store, pulled out a bunch of my classic books (Monster Manual, modules, etc) and began scanning. And this is what I ended up with.

I like using the black and white images as I feel that it doesn't distract at the table. The black and white stands out enough for one to see what it is without having to focus on it. Black and white, IMO, lends itself open to one's imagination.

Now, since I used copyrighted images for my tokens, I can't give you the finished sheets but I can give you the photoshop / GIMP template file (see below) for you to make your own tokens.

  1. Just scan your artwork at 300 dpi greyscale
  2. Drag them into the template
  3. Size them to fit within the mask.
Make as many copies of the monsters as you need to. A sample of one of my sheets is below.


Once you fill your sheet, print them without any scaling.

Pop the paper tokens out with a 1" hole-punch then glue them to the wooden discs.

Your hordes of the Underworld will be ready to wreck havoc on your unsuspecting party.

To go along with the tokens and the minis I've made some custom dungeon tiles. Again, they are very simple, nothing too distracting from the focus of the game, the role-playing. The grid on the tiles are 1 1/4 inch squares (five feet game scale) which will work great with your based minis and tokens.

I bet these guys are thinking they should have stayed in the tavern!


To cap this all off, I picked up an unfinished wooden box and with a little work created a storage for the minis and the tiles.

Cheap hoards
Free tiles
Hours of gaming fun!

Resources

1" Wooden Discs
1" Paper Hole Punch
The Warlock's Dungeon Tiles
Token Template TIF File (about 9mb) Right click and save as onto your desktop. It's a layered TIFF file so it should open up in both Photoshop and GIMP.


Behind the Screen Part 1: Rules and Supplements
Behind the Screen Part 2: The Screen
Behind the Screen Part 3: Random Charts

Monday, March 7, 2011

Quality Time Painting Minis

Last weekend was a cold wet weekend here in Tucson (relatively speaking to those of you in the mid-west and the east) and probably the last nasty day until maybe next December or January. Lucky us, here in the southwest.

So my wife and I spent the afternoon painting minis. Yes, you read that right, my wife. She's been playing in our campaign for over 10 sessions now. Her character is a 3rd level hermaphrodite dwarf warrior with a uni-brow named Maudlin. She pretty much knocked the concept of old school character creation out of the park with that one. Remember, this is her first RPG - ever.

Over the holidays I picked up all my players minis of their characters from Reaper Miniatures (or in some cases dead characters) in the hopes that we may use minis more in play (yet to happen). Christy received a female dwarf warrior.

Shhhh, she'll kick my ass if she finds out I outed her with these pictures. See we're all a little geeky inside, aren't we?

She did a fantastic job painting her mini, don't you think?

While Christy worked on Maudlin, I painted a Half-orc warrior I picked up for Zach (a future character if his halfling Skwanky gets killed). He asked me to paint it for him so that's what I did.

Good times with the best of company! What a way to spend a rainy weekend with the wife, no?

Thursday, March 3, 2011

A Lulu Gift For All You Faithful Warlocks

Take 20% off any Lulu book order from now until March 7th. What that means for you is you can pick up some great OSR treasure for a delicious discount! Just enter code GIANT305

And may the Warlock suggest a few items?

You can pick up the pdf version of Tales of High Adventure, our first pulp style magazine. Yes, I know pdf and pulp is really a contradiction in terms but we're not bound by convention, right? Sorry, the print version is being sold through ComiXpress so no discounts there as of yet. But if one comes up, I'll let you know.

Also check out the new issue of Knockspell #5 from Mythmere games as well as his compilation books.

And from the contributors of Fight On! magazine pick up "Role The Bones!" fantasy tales from contributors of the OSR.

There's also tons of great stuff that I'm sure you've been putting off picking up but now there's no excuse!

Tuesday, March 1, 2011

More Tales Of High Adventure

Tales of High Adventure, the book of pulp style adventure stores in both prose and illustrated yarns is now available as a pdf download! 52 thrilling pages for only $4 for either the print version or the pdf version.

Pick up the pdf of Tales of High Adventure at Lulu

or

Pick up the print version of Tales of High Adventure at ComiXpress

Also available at these fine Arizona Stores:

Heroes & Villains
4533 East Broadway Boulevard
Tucson, AZ 85711

R-Galaxy
2420 North Campbell Avenue
Tucson, AZ 85719
(520) 322-0422

Fantasy Comics
2595 N 1st Ave
Tucson, AZ 85719
(520) 670-0100
(520) 321-4376

The Well Red Coyote
3190 W State Route 89A # 400
Sedona, AZ 86336-4912
(928) 282-2284

Monday, February 28, 2011

Session XXXI: A Twilight Hunt For A Vampyre

As mysterious deaths continued in the city of Caladan, our fearless party decided to try to hunt this so-called vampire down as 'she' stalked her prey.

Before they leave for the darkened streets of Caladan, however, Slick Vinny had identified the mysterious Cat's Eye crystal that they had hauled out from the basements beneath the tower. It turned out that it was crystal ball of sorts used to communicate with Kushana, the witch-queen of the Southern Empire.

Thinking it best to keep this magic item under wraps (and away from a particular curious halfing), Vinny covered the 'Eye of Zenopus' and joined the party heading into Caladan.

Arvin's Avengers decided to stalk the southern district on their first night out. Wolfheir would be the 'bait', Tibag would be hiding in the shadows keeping an eye out for him while Vinny turned the rest of the party invisible (except for Skwanky, he wore his newly found ring of invisibility).

No sign of mischief that first evening though a dead body was discovered the next morning in the northern district.

The next evening Adessa would be the 'bait' while being watched by the others.

As the night progressed, Adessa was accosted by two drunken hooligans. Leading them on, the Amazon escorted them into a dark alley. The two tried to have their way with Adessa who fought back. Skwanky appeared out of nowhere and stabbed one of the drunkards in the back, killing him. The other, seeing the halfling appear out of thin air, tried to high-tail it out of the alley but was shot dead by Tibag's arrows.

In the morning, the town guards found the dead bodies with Tibag and Adessa. After a pathetic round of questioning the guards let the two murderers go but they were forbidden from entering Caladan.

So no vampire but two dead thugs and another dead body drained of blood in the northern district.

So on the third night, the party decided to try their luck on the north side. After having some trouble at the entrance to Caladan, the party worked their way up to the north side using the same plan they used on the first night with Wolheir posing as a drunken derelict.

As the night progressed, the fog rolled in from the sea. Standing in an alley, the viking felt an odd sensation pass over him. Not knowing quite what had happened, Wolf became more alert and soon spied a shadowy shape approach. As the figure came closer, Wolfheir saw that it was a woman wearing a red cloak. The woman stepped up to the Viking and asked if he wanted to spend the night together.

It was at this point that the party discovered that though they had a plan on stalking the murderer they really didn't have any plan on how to deal with her once they found her. After trying to alert his companions of his suspicions, Wolfheir decided to rip his ragged, alcohol drenched cloak off to reveal the garlic around his neck and try to grab this woman. At the surprise movement, the woman hissed baring her pointed fangs at the viking before easily breaking away. At that point, Tibag stepped up behind the woman and stabbed her in the back. Maudlin flung her dwarven war-hammer at the witchy-woman who easily dodged the famed weapon. She then turned to face Tibag and after giving a snarl turned into a green mist and quickly floated off towards the south.

The entire party was stunned at what they had just witnessed. They still weren't sure if that was indeed Zenopus but the evidence was almost undeniable. They all seemed a bit dismayed and wondered how to kill a being that can disappear into a mist.

After some debate, it was thought that it would be best to pursue this creature to her lair and kill her and that meant going back beneath the tower.

So Arvin's Avengers high-tailed it out of town and back to the tower. On the way they found their night-guard, Ozark had been slain - his body drained of blood!

Entering the ground floor of the Moon-tower they found the bodies of Profia and Baradund drained as well.

Hearing the hatch above beginning to open, Adessa ascended the stairs only to find a bleary-eyed Televon and Gnarly who had spent too much time with the Moon-milk!

While Televon and Gnarly sobered up, the rest of the part descended the stairs into the Underworld once again. This time, as they entered the second level caves beneath the tower they noticed a thin layer of green mist hugging the corners of the passageways.

Following the tunnels the soon descended down into the lower levels and back to the chamber where they had fought the Purple Worm. Continuing north they discovered a number of passages and chambers. In one chamber there was only a single small shiny apple in the center of the room. Thinking it best to leave that apple be they turned to walk back up the passage. Skwanky slipped on his ring of invisibility and dashed back into the chamber to devour the apple. As the apple was eaten the party saw that the piece of fruit slowly rose into the air. The halfling removed his ring to reveal that by eating the apple he had grown twice his normal height! Skwanky was now an eight foot halfling!

Continuing down a passageway Arvin's Avengers entered a comfortably furnished chamber. As they explored further they found a second wing to the room which was an exact mirror to the room they were in, right down to the rungs on the floor and the comfortable chairs around the room. They pondered what this meant…..

Friday, February 25, 2011

Sequentially D&D 1982

I dug these up the other day - one of my first attempts at doing some comic pages back in 1982 (freshman in high-school if I recall). Being, at the time, an 'aspiring' comic illustrator and avid role-player, I thought I'd blend my two passions together and came up with my Dungeons & Dragons comic pages (without a doubt inspired by TSR's comic book ads of the same era). I drew these two pages and began a third which was never finished it. I remember that in Dwarf falls down a pit and is separated from the party.



I find it fun that I used the Caves of Chaos as the setting with the typical fighter, dwarf, magic-user party. I actually copied these and handed them out to friends in my class who seemed to actually like it. It was at a time when the Moldvay basic set was just coming out and many kids (many of whom wouldn't normally even think about something like a FRPG) were curious about the game that is causing all the rage.

I'm happy to say that over the years my illustration skills have improved (at least I hope they have!).