Campaign creation can be a daunting task, especially if you feel that in a sandbox campaign you have to have something created for every possible direction that the characters can take. I've learned that that doesn't have to be the case. As long as you are willing be flexible with your setting and situations and are comfortable with a bit of improvisation, you can let your players run wild. It's good to have a flexible rule system to be playing with to assist in making that happen, such as classic D&D or many of the Retro-Clones such as Swords & Wizardry, Basic Fantasy RPG, Labyrinth Lord or many others.

I'll be covering some of my methods and sources for the creation of my sandbox campaign setting. It may not be the most jaw-dropping and mind-blowing of ideas but it's what I've found works for me and if anyone one on the interwebs finds any of this useful, than by all means take what you want and discard the rest. That's what it's here for.
Until then....Keep Those Dice Rollin'!
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