Showing posts with label Wings of War. Show all posts
Showing posts with label Wings of War. Show all posts

Tuesday, December 4, 2012

Wings of War - Solo Game

Like any great game, Wings of War has quite an enthusiastic online community built up.  Over at the Wings of War/Glory Aerodrome you can find all manner of house-rules, missions, campaigns, tutorials, rule questions answered and camaraderie!

Though the game Wings of War is geared for two or more players the Aerodrome has a great set of solo rules.  I gave them a run this weekend and found them to be quick and easy to use and kept the game pretty thrilling!

Here's my usual over-dramatic take on my first solo game duel...

From the flight journal of Q. E. Watson
23 November, 1915

I was flying a solo patrol at 6,000 meters over the French countryside which had now become a dreary landscape of desolation, when J.R. Martin, my observer, spotted a Hun over his territory in what appeared to be one of those new Albatross bi-planes. 
The both of us moved in for the engagement, guns blazing! I know I scored some hits as I saw his canvas flapping in the wind. 

 Martin let loose as we passed and I immediately spun around to catch this devil again! 


 With the colorful plane in my sites I pulled the trigger on my Lewis MG.

But this Hun was crafty and he flew his maneuverable plane like the devil himself, twirling and spinning...


  and we danced in the air like two crossed lovers, firing our guns trying to steal that kiss.

 Suddenly I faltered and this German got in tight behind me and riddled me good! My engine smoked, my wings shredded. Martin tried his best to finish our enemy off as he was stuck right in my observers sites but curse our luck, Martin's gun jammed!


I thought it best to head low into the safety of the French territory to gain some cover from friendly troops. The German airman must have thought himself lucky as well and choose not to press his luck and did not peruse us.  Martin and I were happy to escape with our lives and looked forward to some brandy back at the canteen to calm our rattled nerves.






Solo Game Thoughts

This was the first solo game I ran using Richard Bradley's rules with the altered maneuver card sheets (with the die roll of a 1 or 6 giving a separate result). Running the single plane AI went surprisingly quickly and the game moved along well. It was a bit nerve wracking as I thought I would be able to press my early advantage but the AI was relentless in it's maneuvering and attacks. I did get the Albatross in my sites a number of times but kept drawing zeros from the B deck and couldn't finish him off. He did get fewer hits on my but they were more damaging. We both ended up with only 1 or 2 HP left when I decided to retreat. I'll probably add the pilot attitude table to my solo games as well. It may flesh out the AI pilot a bit more and give him the option to retreat if wounded too much which would aid me a bit as he wouldn't just be a killing machine!

Monday, November 26, 2012

Wings Of War Custom Mat

One game I don't talk about much but really enjoy is Wings Of War, a card based World War I dogfight game distributed by Fantasy Flight Games. You have a plane printed on a playing card. Each turn you pick three maneuver cards as does your opponent(s), then reveal, move and then fire.  A fast paced war game with no dice involved at all.

But what really kicks the game up a notch is using the Wings of War plane minis.  The dogfights become quite amazing as the planes buzz around each other on the playing surface.

After spending some money collecting the planes, many of which are not in production any more (the game has since been picked up as Wings of Glory and new models are on their way), I felt that the battle mat was the next item.  However, looking to purchase or print one on my own would cost quite a bit more than I was intending to spend.

So what do we do here at the Warlock's Home Brew?  We makes our own!

Some research on-line brought me to this example and tutorial by Wombat

I loved his final product of the hand painted battle mat.  It looked easy enough so for only a few dollars ($9) and just a couple hours of my time I'd have myself a pretty classy Wings of War battle mat.

Instead of the thicker plastic based faux-grass material Wombat went with, I purchased some nicely colored wool for only $9.  This was very nice material and had some tooth to it which I felt would help with applying the acrylic paint.  I wanted a 40 inch by 50 inch piece of fabric but the widest this particular material came was 36 inches.  I ended up with 36" X 50" which ended up working just fine.

Based on the tutorial linked above I quickly drew in black the field patterns, roads and rivers.

Following Wombat's directions, I used a sponge and painted in some of the fields trying to stay as close to the outlines as possible. I used a brush for the roads.

I added No-Man's Land across the center of the fabric using layers of black, browns and reds.  At this stage I still have to add the craters and trenches but...

  
...as you can see it was quite usable as it.

So this holiday weekend we played a couple of games on the mat. It worked out great, and the game was fun (thought I got shot down all three games).  My wife, who had played the card version of the game and wasn't all that impressed enjoyed playing with the minis and actually requested to play the game again the next day - which we did and she proceeded to shoot me out of the sky again!

Looking forward to getting the group into playing some Wings of War in the near future.