
Savage Worlds is a generic and loose rule-set that is adaptable to various genres. Anything from Swords and Fantasy, to space opera, to wild west (with zombies) to weird war pretty much whatever you want to play can be played with SW. We're playing a Thrilling Tales pulp adventure staring the Tesla League, a group of adventures that hover around Nikola Tesla and his University around Wardenclyffe Tower in the year 1919.

The game mechanics are loose and different than the usual D&D style dice throwing and keeps the game moving. It's a skill based game which doesn't hinder the role-playing.
You build a character as opposed to rolling on up. The process is pretty easy but the first time is always a challenge to get things built quickly. You have your typical Attributes (Strength, Spirit, Smarts etc), round these out with attribute based skills and then add some Hindrances (negative traits such as Outsider or blindness) and some Edges (powers/extra abilities). We all had character concepts to begin with which helped with the builds. As usual we have some entertaining characters; Bernhard Von Kapivar (German explosives expert) and Ralph E. Madison, Worlds Tallest Cowboy with Tinymite the worlds smallest horse (this is based on a real life person of that era) to name a few.
No doubt, good times ahead.

I'll try to post a Tesla League session recap later this week.
Oh, don't think I'll be forgetting about our lost companions beneath the Tower of Zenopus! On the contrary, I'll be running mini S&W sessions to determine the outcome of our doomed party in the coming weeks and months.