Yes, your Warlock has been gone for quite a while and it may have seemed that the campaign was on indefinite hold, but lo', it was only an illusion! We actually continued with Swords & Wizardry but with me, your wonderful warlock, as a player and the DMing duties having been passed on to our long time player Brian.
I needed a break from running sessions and Brian wanted to give DMing a try. The timing was right for a switch.
When I first got involved in D&D waaaay back in the Holmes Blue Book days, I was the oldest of our group of friends. Being all of 10 years old, 'learning the game' and running things kind of fell to me. Believe it or not, I rarely was ever a player in a D&D game. I probably only played a PC no more than three times, only two of which I can truly remember. As we all got a bit older and others could take the reins, we had moved on to other games like Boot Hill, Top Secret, Champions, Traveller, and other board games. All of that was great fun, but I really never got to experience some good old fantasy role playing.
Even these days, I had played in a very fun play by post game run through the OD&D boards almost 10 years ago now. That was great as it was classic D&D and my dwarf had some good times. However, it was still a play by post and not a face to face table game.
When I was looking to find a face to face group, I ended up in a D&D 3.5 game. I really enjoyed being a player but the 'on the track' railroading of the adventure was a real drag, not to mention the two hours + long combat sessions. I longed for the free-form, anything goes old-school style game that I grew up with and wanted to experience as a player.
Getting our current game group together is now history. It is here that I was able to run our classic style campaign. And with a group of great friends this group has become, we were able to branch off into other RPGs including Savage Worlds, ICONS, White Star (Star Wars), Robotech, all of which I was able to be a player in. All of that was great but I still never quite had that swords and sorcery fantasy player experience.... until now, when Brian ran his side campaign.
This side campaign, we agreed, was to take place within the current S&W campaign world that we were playing in. Some of the players used their current characters while others created new ones. All of this was to help build PC to take on the final quest of the main campaign.
Finally being a player was great. Brain ran a really fun adventure module (which needed a few tweaks, but he did right by those). I ran a thief named McDagger. He got himself into plenty of trouble - not at all times by choice! Brian ran a pretty brutal campaign with a couple near TPKs which were saved by usually one lucky character. The dungeon adventure had lots of tricks and traps and creatures that caused us all a lot of laughs and headaches. It was a blast to finally be a player in an extended campaign and I can't wait to jump in that side of things again. I really wished I had summarized those sessions as well, but real life made that harder to do than usual. I'll do my best to cover a brief summary in the next post or two just to keep the campaign complete.
For now, though, we have moved back to the main campaign this past Monday. I'll get the session summary for that posted in the next week.
So, for now, thanks Brain and...